Adventure Log The continuing adventures of the Growlers, from their humble beginnings in a small village known as Fairhill to their rise to become Lords of Vonmek...
Success Rolls B343 When the GM Rolls B344 * When the character wouldn't know for sure whether he had succeeded * When the player shouldn't know what's g...
Isona Adventure Logs Book 1: A suspicious group of characters The beginning of this set of tales, in which a group of mismatched characters forms and then meets s...
Isona Adventure Logs: Current The beginning of this set of tales, in which a group of mismatched characters forms and then meets some of the movers and shakers of...
Mote Reference Program Version: We are currently using Mote 1.5.8.40, available here: http://sonic.net/users/cherian/mote win64_1.5.8.40.exe Useful Commands: ...
Adventure Log Part 8 Inflection Point Notes from 2/23/2016 to ???. Oct 999 ??? Domestic Business The ImMortal Lich King Ambuscades, Business, Caithnes...
Adventure Log Part 7 Into the Sunset Notes from 7/11/2015 to 2/13/2016. May 999 Oct 999 Into the Sunset No More Orcs In Defense of Tiranop The Fall o...
Adventure Log Part 6 The Spark Notes from 9/13/2014 to 7/8/2015. Sep 998 May 999 The Spark Wrapping Up Business The Exterminators Ninety Nine Zombies...
Adventure Log Part 5 Westward Drawn Notes from 10/12/2013 to 8/16/2014. Sep 997 Aug 998 Regime Change Steve the Toad The Sea Ghost Swamp Things Chra...
Adventure Log Part 4 Quail Valley Notes from 4/28/2013 to 9/14/2013. Jan Aug 997 Good Mage Hunting Night of the Long Knife Meeting Jin... Amulets? We ...
Adventure Log Part 3 Castle Defiant Notes from 6/30/2012 to 3/23/2013 early 995 Nov 996 Leaving Vonmek Liberating the Village A Change in Employer Tyl...
Adventure Log Part 2 Vonmek Notes from 2/25/2012 to 6/9/2012 early 995 to Nov 995 Ogre Snatchers Shooting the Goo The Hidden Temple Ogre Snatchers ......
Leadership Roles Leadership roles are filled by the appointed person, who rolls each month against the specified skill. Role results are noted as MoS (margin of s...
Character Tasks After sleep and personal care, each character typically has 90 hours of free time per week. Realm management takes 20 hours for normal positions a...
Mage Circle Spells The circle can cast the following spells, at the specified energy per day for slow and sure. Note that anything over energy 20 involves the ent...
Elements Each element represents 10 15 men, or a similar number of riders and their mounts. It can also represent a vehicle or heavy weapon/artillery piece and it...
Growler Industries Log June 1001 * Road 7.8 mi completed at beginning of month, road completed near mid month. If all goes according to plan. * Vonmek ...
The Big Picture Being a repository for overview material for all the opportunities presented to the Growlers. Realm Management * Grundar: average MoS (@15) i...
Character Tasks After sleep and personal care, each character typically has 90 hours of free time per week. Residual Hours Hours of learning that have not yet be...
GURPS Web Preferences Appearance Customize logo and tooltip texts: * Set USERCOLORSURL = /pub/System/GamingStyle/main.css * Set WEBHEADERART = /pub/System/...
Wizard's Fire. Path of the elements. Penalty: 2 (often, medium power, some restrictions) Time: 30 minutes Material Components: twine, copper, and wax ($15) The c...
Ritual Paths * MetamagicPath * BodyPath * ElementalPath Ritual Magic System This system is a modification of the Books/Paths Effect Shaping magic system...
Field Manual These topics summarize the rules relevant to particular situations, as well as the best ways to deal with them. Topics: * CloseCombatAndGrappling...
Close Combat, Grappling, and Hordes Your party is being attacked by hordes of creatures. Each individual is a pathetically weak combatant, hardly worthy of stain...