Mage Circle Spells

The circle can cast the following spells, at the specified energy per day for slow-and-sure. Note that anything over energy 20 involves the entire circle.
SpellSorted descending Energy
Quick Draw 8.5
Puissance 18
Penetrating Weapon 24.5
Lighten 23
Lesser Wish 14
Fortify 23
Deflect 11
Accuracy 23

Mage Skill Salary Notes
Datec fair 1000 Knows teaching,
Fencallad good 2500 Leader. Enchanting 16.
Uhedi good 1300  
Oimy fair 1100  
Turor good 1750 Was promised consideration @ 2000
Noar fair 1000 p/o circle @ 3500
Vek fair 1000 p/o circle @ 3500
Werduul good 1500 p/o circle @ 3500; Nominal 2nd. Enchanting 17
Powerstones
  • 2 - 12 pt staffs (Fencallad, Werduul)
  • 4 - 10 pt
  • 1 - 10 pt (recharges only in sunlight)
Fairly useless powerstones
  • 1 - 9 pt (only works for lightning spells)

- updated as of 6/1/1001 game date

Grinue's CalcedPrereqs.csv
Topic revision: r8 - 29 Sep 2018, DamianSmall
This site is powered by FoswikiCopyright © by the contributing authors. All material on this collaboration platform is the property of the contributing authors.
Ideas, requests, problems regarding Foswiki? Send feedback